Language Breakdown
Lines of code distribution across 18 owned repositories
I-Shaped Developer
I-shapedSpecialist — deep expertise in C++
Collaboration Network
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Repos
35
PRs
0
Growth
+18%
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Coding Streak
Contribution activity over the past year
Top Repositories
This project provide the Ultimate Modular Menu System for Unreal Engine 5 using Common UI where everything is easy to reuse/build on. For the options menu, there is everything you need from basic scalability settings to DLSS/FSR/XeSS/NIS/TSR settings but also Post Process or Lumen settings and NvRTX settings like RTXDI or SER.
Physically accurate, real-time WebGL simulation of a black hole. GPU ray tracing with true general relativity, accretion disks, and jets.
Unreal Engine plugin that recreates Burnout Paradise’s Environment Settings system for time-of-day driven post process effects and color grading using Timelines and Keyframes. General purpose and game agnostic.
Here you'll see how to play the best Burnout Paradise version, and in the best way possible.
Games patches I wrote. Will probably only be for Burnout Paradise.
Simple Blender add-ons to make your workflow with Burnout Paradise assets faster, originally done to speed up my workflow to import in Unreal Engine 5.
Better of Fabric 2 is a Minecraft Modpack that offer one of the best Adventure, Exploration and Vanilla+ Fabric experience you can get on 1.18.
A simple bundle extractor and creator for Burnout Paradise.
A little tool to let you edit the StreamedDeformationSpec of Burnout Paradise cars.
Open Source Impact
Contributions to external projects